Patch Nov 22nd 2007

Candela's picture

The main objective of this patch was fixing a critical bug present since release but had no effect until episode II was released, original version of the game was caps insentive but due localization guild names were sensitives, system allowed to create two guilds with same name and different caps (like IMPERA and impera, the problem is the second guild became bugged after first server maintenance and people get stuck on an inexistant guild without being able to leave or join another guild). It was not a real issue until ep II was released, with episode II there came Guild Storage, and new phantomed guilds leaders were able to retrieve items from original guild storage. To avoid this CM removed guild NPCs from towns until this patch was released and renamed guilds already "bugged" to things like xIMPERAx.

  • Option Window updated
    (For Effect Advanced, skill effect changed to have On/Off instead of High/Med/Low)
    (New option added “Loot Item” which turns on Monster loot item names when dropped)
  • New Launcher updated (Window Vista compatibility) 
  • Emotes for German/French version fixed 
  • Numerous localisation updates 
  • Archlord skills for German/French version now working 
  • Catapult deadspots fixed 
  • PK level restriction changed from 15 to 30 
  • Items not in game but in AH removed
    (Shield items above level 71, Armour set above level 83)
  • Rensphere map data changed 
  • Packet and login process changed 
  • Level up message changed for PvP 
  • Guild window text changed (Guild/Guild member information) 
  • Various collision issues resolved 
  • Change text on Chantra passport from ‘Prohibited Mine’ to ‘Forbidden Mine’ 
  • Guild Npcs restored (players will be able to use the various npc features again)